Space Marine Chapter Master

Chapter Master ............... 125 points
Composistion: Unit Type: Wargear: Special Rules:
 * 1 Chapter Master
 * Infantry
 * Power Armor
 * Bolt pistol
 * Chainsword
 * Iron Halo
 * Frag and krak grenades
 * And They Shall Know No Fear
 * Combat Tactics
 * Independent Character
 * Orbital Bombardment

Options:
 * May replace bolt pistol and/or chainsword with:
 * a boltgun ............... free
 * a storm bolter ............... +3 pts
 * a combi-flamer, -melta, -plasma ............... +10 pts
 * a storm shield, power sword, lightning claw, or plasma pistol ............... +15 pts
 * a power fist ............... +25 pts
 * a relic blade or thunder hammer ................ +30 pts


 * Replace power armor with artificer armor ............... +15 pts
 * Take melta bombs ............... +5 pts
 * Take digital weapons ............... +10 pts
 * Take hellfire rounds ............... +10 pts
 * Take auxiliary grenades launcher ............... +15 pts
 * Replace power armor, bolt pistol, chainsword, frag and krak grenades with Terminator armor with storm bolter and power sword ............... +40 pts
 * Replace Terminator armor's storm bolter with:
 * combi-flamer, -melta, or -plasma ............... +5 pts
 * lightning claw ............... +10 pts
 * thunder hammer ............... +20 pts


 * Replace Terminator armor's power sword with:
 * lightning claw ............... +5 pts
 * power fist or storm shield ............... +10 pts
 * thunder hammer or chainfist ............... +15 pts


 * If Terminator armor is not chosen, may have one of the following:
 * Jump pack ............... +25 pts
 * Space Marine bike ............... +35 pts:

Orbital Bombardment: A Chapter Master has the authority to call down a bombardment from a Strike Cruiser. This ability can be used once per game in his Shooting phase, providing that the Chapter Master did not move in the preceding Movement phase (though he may later assault if the controlling player wishes). Calling down an orbital bombardment otherwise counts as firing a ranged weapon that uses the following profile: Note that if an arrow is rolled on the scattter dice an orbital bombardment will always scatter the full 2D6".