Crusader Squad

Crusader Squad ............... 80 points
Crusader Squads may be taken if your army includes an Independent Character with the Crusader special rule Unit Composition: Unit Type: Wargear: Special Rules:
 * 5 Initiates
 * Infantry
 * Power armor (Neophytes have scout armor)
 * Bolter or bolt pistol
 * Close combat weapon
 * Frag and Krak grenades
 * And They Shall Know No Fear
 * Crusader
 * Rightous Zeal

Options:
 * May include up to five additional Initiates ............... +16 pts
 * May unclude up to ten Neophytes ............... +11 pts
 * Any Neophyte may replace his bolter for a shotgun ............... free
 * One Initiate can replace his bolter with one of the following:


 * a flamer ............... free


 * a meltagun ............... +5 pts


 * a plasma gun ............... +10 pts


 * If the squad has ten Initiates, one Initiate can replace his bolter and close combat weapon for one of the following:
 * a power weapon and bolt pistol ............... +15 pts


 * a power fist and bolt pistol ............... +25 pts


 * heavy bolter, multi-melta or a missile launcher ............... free


 * a plasma cannon ............... +5 pts


 * a lascannon ............... +10 pts

Dedecated Transport:
 * The squad may take a Drop Pod, Rhino, Razorback, or Land Raider of any type as a dedicated transport.